From the category archives:

Social Media

Links for Tuesday, October 24, 2006 – Threadless Love

October 24, 2006

7 reasons why Threadless rulesFunny, I was just ordering t-shirts today. Heather got me the subscription for my birthday, which totally rules. This site really is the model for community run websites. The product is created by the community, voted on by the community, modeled by the community, marketed by the community – it might [...]

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Links for Monday, October 16, 2006

October 16, 2006

Tailrank 2.0New features detailed in the Tailrank blog, but here are the highlights: archives added, Entertainment category added, and the ability to expand and contract whole stories. Great upgrade for an invaluable service. CNET and Reuters in Second LifeMore services for the quickly growing virtual world. 900k members? Didn’t they just have 300k back in [...]

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Links for Monday, October 9, 2006

October 9, 2006

Participation InequalityJacob Nielsen talks about how to increase participation on your site. Different Online Social Networks Draw Different Age GroupsShowing off its incredible command of the obvious, IHT reports Saturday on a study from ComScore that MySpace and Friendster appeal to different age groups. In earlier news, ComScore also reports that the sun will go [...]

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For Mark Cuban, history repeats itself

October 9, 2006

The first thing that I thought today was how strange it was that Mark Cuban had been calling Google “moronic” for thinking of buying YouTube. I don’t imagine that he was telling Tim Koogle that he was “crazy,” for buying his company, Broadcast.com, a company that Yahoo! would spend the next several years dismantling. Mark’s [...]

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Looking back to look forward

October 6, 2006

I remember first picking up Wired Magazine because its heavy stock cover and non-standard size. Most magazines at the time were all basically the same size and shape and generally of varying paper weight from light to completely flimsy. I’ve always been a bit of magazine nerd and also being a computer nerd made Wired [...]

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Bringing them back pt. 3 – Levels

September 27, 2006

In video games, levels are the natural extension of points. Once you receive so many points or have accomplished so many tasks, you are awarded with a new level. If we model this to real life, you could equate this to accumulating wealth, social standing or a position at a company. Games provide a way [...]

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Links for Thursday, September 21, 2006

September 21, 2006

SocialText Wiki goes 2.0And aims to solve the biggest problem of most wikis today, UI. SocialText 2.0 enables wysiwyg editing and improves the flow of default SocialText sites. To get their Web 2.0 on, they renamed their key word feature to “tagging.” WetPaint already has a great UI, but is aimed at the consumer market [...]

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Bringing users back in droves part 2 – Earning points

September 21, 2006

Ahhhhh… earning points. This is an old chestnut. Earning points in games doesn’t really need much explaining. Shoot Space Invader, get points. Points are all about keeping score (duh) and then comparing your score with your friends. There are at least two types of points used in community websites, social points and redeemable points. Amy [...]

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How to bring people back to your site in droves

September 20, 2006

So, you’ve built your totally kick ass web 2.0, long tail, peer to peer, social networking, beta meme review wiki that has all the paradigm shifting, AJAX created reflections you can shake a stick at. You’ve been on TechCrunch, Engadget, Boing Boing and you’ve been properly Dugg. You’ve gotten great press and lots of people [...]

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Links for Tuesday, September 19, 2006

September 20, 2006

Social Bookmarking FaceoffOur friends over at RRW give us the skinny on social bookmarking in handy chart format. Summary – del.icio.us and StumbleUpon win the most users contest. Why every startup should have a blog Getting feedback, investors and partners top the list. I talked about other ways to market your small business a couple [...]

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Links for Monday, September 18, 2006

September 18, 2006

Build your own Atlas GlovesHere’s a bit of extreme nerdery, but I’ve got a keen interest in alternative interfaces. Link contains instruction about how to make LED gloves that create an alternative interface to Google Earth. I’ve not tested these gloves, but look like a great weekend project. YouTube, Warner Music in ad share agreementWarner [...]

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Links for Wednesday, September 12, 2006

September 12, 2006

Is Steve Jobs Bill Gates 2.0? Om works out that Steve has the new monopoly so he can afford to pre-annonuce products to scare the competition shitless. Interesting observation… Facebook to allow open registrationApparently, both salt and lemon juice do wonders for open wounds. Tivo Series 3 launch videoDave Zatz gives us the Tivo Series [...]

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Should top users be paid?

September 11, 2006

TechCrunch posed an interesting question over the weekend regarding top users of social media sites: should they be paid? In my experience, the answer is, it depends. Epinions vs. Amazon Amazon pays their users nothing to write product reviews. Epinions pays their users a small amount. Yet, Amazon has many, many more reviewers. Why? Amazon [...]

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Fill your iPod, fill your head

September 8, 2006

Here’s a little weekend fun for you and your iPod. I’ve found that my iPod usage is a little unusual. First, my music collection is somewhere in the 130 gb range (most of it legal) and that while I do listen to music on my iPod, I listen to podcasts and watch video podcasts more [...]

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Facebook issues mea culpa

September 8, 2006

We really messed this one up. When we launched News Feed and Mini-Feed we were trying to provide you with a stream of information about your social world. Instead, we did a bad job of explaining what the new features were and an even worse job of giving you control of them. I’d like to [...]

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Facebook faces community wrath

September 6, 2006

Congrats for the milestone, Facebook. I think that it happens to all communities when they get big enough. In every online community, there are people who complain. In some cases, like Slashdot, they do it all the time. Running a community website is hard. Sure, users are basically creating all the content for you, but [...]

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